UDP 5055

ProtocolUDP
Port5055
Labels

Synopsis

  • Exit Games Photon multiplayer networking (Photon Realtime, PUN, Fusion, Quantum, and Photon Voice) uses UDP port 5055 by default for client-to-server communication, both in Photon Cloud and on-premises Photon Server deployments.
  • Many Unity-based games and apps built on Photon rely on UDP 5055 for real-time gameplay and voice data transport.
  • No widely documented malicious or exploitation-specific association with UDP 5055 is known.

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