UDP 5055
Synopsis
- Exit Games Photon multiplayer networking (Photon Realtime, PUN, Fusion, Quantum, and Photon Voice) uses UDP port 5055 by default for client-to-server communication, both in Photon Cloud and on-premises Photon Server deployments.
- Many Unity-based games and apps built on Photon rely on UDP 5055 for real-time gameplay and voice data transport.
- No widely documented malicious or exploitation-specific association with UDP 5055 is known.
Observed activity
Last 30 days
Detailed chart